saasfen.blogg.se

Civ 6 patch notes july
Civ 6 patch notes july




civ 6 patch notes july
  1. CIV 6 PATCH NOTES JULY UPDATE
  2. CIV 6 PATCH NOTES JULY FULL

This new season adds two new playable factions, Aliens and Zombies, to the game mode and also grants unique abilities to all factions.

civ 6 patch notes july

CIV 6 PATCH NOTES JULY UPDATE

Specifically, the Eye of Sahara now has a +2 Production, +1 Science base yield, Yosemite now has +1 Food, and the Cliffs of Dover now give adjacent tiles +4 Appeal. Time will tell if these buffs are enough to make the Eye of Sahara and Cliffs of Dover more than bottom-of-the-barrel Natural Wonders, but they are certainly steps in the right direction.įinally, the Civilization 6 June update marks the beginning of Red Death Season 2 for PC players. RELATED: Civilization 6: When Should You Build Settlers and ExpandĪdditionally, three Natural Wonders have been improved in Civ 6's June 2020 update, which should definitely make settling near them more desirable. This certainly has the potential to be extremely powerful, and fans can find all of the belief changes in the patch notes at the bottom of this article. One of the immediate standouts among all of this appears to be a change that was made to the Work Ethic belief, which now causes a Holy Site's Faith adjacency bonus to provide Production as well. To start, Religion gets a lot of attention in this new Civilization 6update, as a myriad of beliefs have been changed and two new ones have even been added.

CIV 6 PATCH NOTES JULY FULL

For players that would like a better understanding of exactly what Civ 6's June update does, full details are as follows. Now, that update has gone live, and indeed it features a host of balance changes, fixes, and more. The multiplayer chat window will now automatically begin scrolling once it has first filled with messages.Last week, developer Firaxis Games detailed some of the changes and new content that would be included in Civilization 6's June 2020 update.Added icon for Jocks’ Hail Mary ability.Text for a failed Gift Drop now displays on the target hex and is only available to the dropping player.

civ 6 patch notes july

  • Fixed an issue where the spark animation showing at incorrect times.
  • Fixed an issue where units killed by mines and gifts stayed alive with 0 HP.
  • Fixed an issue where AI tracking of Envoys was getting miscalculated when an Envoy modifier was in effect.
  • Various additional crash fixes addressed.
  • civ 6 patch notes july

    Fixed a crash caused by pillaging in neutral territory.Fixed an issue where pillaged City-State resources would add to the number the Suzerain got, instead of subtracting.Fixed invalid combat previews from appearing when units are awakened.Fixed an issue where the Wonder Placement lens will remain open when opening and closing the City Details list before selecting a tile for a Wonder during gameplay.Fixed an issue where restarting the build of a district would be prevented if a new resource had popped up on its location.Fixed an issue where end of movement penalties were applying early and preventing units from using their final movement points.Fixed an issue where max unit strength was not properly updating the city strength.Fixed an issue where players would sometimes be prevented from planting woods on unrevealed resources.Fixed some internal calculations for Rock Bands and Tourism.Fixed an issue where the incorrect information would be displayed when changing the number of Envoys, while there is an Envoy modifier in effect.Fixed an issue where Giant Death Robots were incorrectly affecting city Defense Strength.Fixed an issue where a Great Prophet notification was not triggering after earning enough Great People points.Fixed an issue with the Great Work Heist spy mission that prevented players from stealing Great Works.Wonder movies can now be dismissed with right-click.The items in the promotion panel stack now have more room to fit verbose languages.UI camera panning has been disabled when a popup is active to prevent unintended panning.Fixed an issue where inaccurate information would be present in the World Climate menu after a Comet Strike during Apocalypse mode gameplay.Fixed an issue where tooltips failed to update for the Chat Panel and Trade Menu when resizing them while having the "Replace Hold-to Drag with Clicks" option enabled during gameplay.Added information to the Espionage pop-up that calculates mission success probabilities.






    Civ 6 patch notes july